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1. Open your file from part 2
2. Add a Toughness Value to the Blocks Being Placed
3. Keep Track of When the Player Clicks with the Pickaxe
4. Let the Pickaxe Break Blocks Based on Toughness
5. Create a Surface GUI and an IntValue to Your Block Tool
6. Update the GUI to Display 'Amount'
7. Change 'Amount' Whenever the Player Places a Block
8. Allow the Player to 'Pick Up' the Blocks They Break
9. Multiple Types of Blocks
Project 580: Minecraft in Roblox - Part Three
1. Open your file from part 2
Open Roblox Studio and load up your project file from 'Minecraft in Roblox - Part 2', which should have your completed code in it.
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