We don't want to clone our enemy just once – we want it to repeat. To repeat code, we need to add a loop. Add a forever loop to keep your racer turning. You can find the forever loop in the orange "control" section.
We don't want the enemy army to get too big, too fast. Adding a "wait 0.5 seconds" after a clone is created will allow us to control how fast the enemy army grows.
Because the clones are the enemies you will be fighting, make sure they are visible when they start with a "show" block from the purple "Looks" section.
Your castle is on the left side of the screen, so you want your enemies to come from the right. When an enemy clone is created it should go to an X position on the very right edge of the screen, and a random Y position between the top and bottom of the screen.
Before your enemies can move towards your castle, they first need to face it. Use a "point towards ____ " block, found in the dark blue "Motion" section.