Project 93: Explosions

7. Add Visual Effects

Up until now the particles have been uniform in size and don't fade away, Change their size and add some cool visual effects to make it seem like the particles dissipate after traveling a small distance.
Starting point file for this challenge

Your goal

Steps

1. Add two Color effect to the Hit Chunk

Head to the “when I receive hit” block and the Purple Looks tab.  Grab a "set ___ effect to __"  block and put one below the "show" block.  Then add a second.

2. Choosing new Effects.

We'll be using the Ghost and Pixelate Effect select them from the white drop down arrow on the "set ___ effect to ___" block.

3. Size Each Particle

Grab a "set size to ___ %" block from Looks and put it below our first two effects.  Then delete 100 inside of it.

4. Random Sizing

Head over to Operators quickly, then put a "pick random 1 to 10" block inside of the "set size to ___ %" block.  Set the random range from 50 to 200.

5. Change the Particle Size during Explosion.

Head back over to the “when I receive explode”  block,  then add a "change size by ___" from the Looks tab.  Switch it's value to -5.  

6. Change our Ghost Effect.

Grab a "change color effect by __" block and adjust it to change the "ghost" effect.  Lower 25 to 6. Try to test right now.  

7. Altering Pixelate.

Like the last step, grab a "change ___ effect by ___"   block and adjust it to change "pixelate" and it's value to be 2.  If you test it can you see a difference between this and the last step?